Rococo Town Father's House Forest & River Cave Mouth Old House Harbor & Village Volcano Rococo (Return) Snow Mountain Fortress Rococo of the Past Cave Mouth (Past) Back to Present Quintenix Choco Fortress (Final) ☕ Buy me a coffee
Rococo Town
Starting Out
The Transceiver is required to save. You cannot save the game without it.
Father's House
Forest & River
Rococo Town
Forest
River
Cave Mouth
Rococo Town (After Cave)
Cave Mouth (Second Visit)
Rococo Town (After Meta Crab)
Father's House / Forest of Illusion / Old House
Father's House (Second Visit)
Forest of Illusion
Follow these directions exactly — the forest has no landmarks and you will get lost without them.
Old House
Clock Tower
Harbor & Village
Rococo Town
Harbor → Pier → Village
Volcano
Volcano Entrance
If a guard spots you anywhere in this section, you are sent back to the workshop.
Dr. Einst's Room
Dr. Einst's House
Village (After Volcano)
Volcano (Treasure Room)
Rococo Town (Return)
Jailbreak
Alternatively, transform into a mouse before entering your house and the police will not arrest you.
Underground Tunnels
Mayor's House
Harbor (Meta Crab)
Snow Mountain & Air Base
Snow Harbor → Snow Mountain
Air Base
Back to Rococo → Base
Side Quests & Fortress
Chicken Farm
Islands
Fortress
Dr. G's Lab
Rococo of the Past
Rococo Town (Past)
Rococo Town (Past) — After Polon's House
Cave Mouth of the Past
Rococo Town (Past) — Ceremony
Back to the Present
Quintenix & Kirara Library
Choco
Fortress (Final)
Infiltration
3F
Choco (Return)
Fortress (Endgame)
This is the final boss encounter. Make sure you are fully prepared before continuing north.